There are multiple layers to a game’s beginning- the rules reading, the setup, and the actual first turn. What makes for a great beginning and which ones leave players feeling immediately unbalanced and annoyed?
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Games we played:
Catan | Board Game | BoardGameGeek
Calico | Board Game | BoardGameGeek
Qwixx | Board Game | BoardGameGeek
Istanbul | Board Game | BoardGameGeek
Chairs | Board Game | BoardGameGeek
Let’s Go Fishin’ | Board Game | BoardGameGeek
Games we discussed:
Talisman | Board Game | BoardGameGeek
Hey, That’s My Fish! | Board Game | BoardGameGeek
Carcassonne | Board Game | BoardGameGeek
Magic: The Gathering | Board Game | BoardGameGeek
Commands & Colors: Napoleonics | Board Game | BoardGameGeek
The Gallerist | Board Game | BoardGameGeek
Agricola | Board Game | BoardGameGeek
Great Western Trail | Board Game | BoardGameGeek
Decrypto | Board Game | BoardGameGeek
Captain Sonar | Board Game | BoardGameGeek
Cosmic Encounter | Board Game | BoardGameGeek
The Resistance: Avalon | Board Game | BoardGameGeek
Deception: Murder in Hong Kong | Board Game | BoardGameGeek
Insider | Board Game | BoardGameGeek
One Night Ultimate Werewolf | Board Game | BoardGameGeek
Mascarade | Board Game | BoardGameGeek
Fog of Love | Board Game | BoardGameGeek